• Academically punitive consequences – examples of academically punitive consequences: points off for late work, no name, pen not pencil, zeros, etc.

    Authentic Learning - educational and instructional techniques focused on connecting relevant learning to meaningful issues, problems and applications
    Blended Learning – a learner-centered design with shared responsibility between learner and educator that takes place in part at a brick-and-mortar facility and through online delivery, while allowing for flexibility with time, place, path and/or pace of learning
    Concept attainment – a process by which learners are provided examples and non-examples for which they determine the concept represented
    Conceptual Learning – a process organizing logical and mental structures while making lasting connections
    Constructivism – a theory of learning that is an interactive process that includes one's prior knowledge and experiences, problem solving and making meaning collaboratively and through reflection
    Cooperative Learning – cooperative learning refers to a set of instructional strategies, which include cooperative student-student interaction over subject matter as an integral part of the learning process
    Design Tools – a variety of instructional strategies to respond and support learners, allowing him/her to: experience new knowledge, activate prior knowledge and solidify existing understandings
    Flipped Learning – delivering instruction online outside of class and moving “homework” into the classroom.
    Formative Assessment – ongoing and varied assessments that provide information to learners and educators that are used to improve teaching and learning
    Future-Ready Outcomes – 21st Century skills that include but are not limited to: Global Awareness, Digital Literacy, Professional Ethics, Communication, etc.
    Graphic Organizers – also known as a knowledge map, concept map or story map, visual representations displaying the relationship between facts, terms and ideas
    Inquiry-based Learning – a term defined as a learner-centered and educator-guided instructional approach that engages learners in investigating authentic questions that the learners choose within a broad thematic framework.
    Interdisciplinary – integrating knowledge, methods and concepts from different academic disciplines to establish connections and transference of understanding
    International Mindedness – valuing the world as the broadest context for learning and fostering the development of responsible global citizenship
    Intradisciplinary – working with concepts within a single academic discipline
    Learning Outcomes – identified curricular objective(s) describing what the learning will know and be able to do by the end of a course or program
    Multidisciplinary – integrating knowledge, methods and concepts from several academic disciplines and/or professional specializations while maintaining multiple content perspectives through questions, conclusions, and products
    Pedagogy – the science and art of education
    Performance Assessment – authentic assessments requiring learners to perform complex tasks representative of activities done in and out of school
    Professional Learning – a comprehensive, sustained and intensive approach to improving educator effectiveness resulting in increased learner achievement
    Qualitative Data – is data based on non-numerical observations, such as, people's knowledge, attitudes or behaviors to a certain environment
    Quantitative Data – data is used to describe a type of information that can be counted or expressed numerically
    Questioning – a form of inquiry, questioning helps learners develop thought, insight and deeper understandings of concepts
    Responsive Learning – a learning design reflecting the diversity of each learner’s prior experiences/skills and takes into account their learning styles, multiple intelligences, and interests which will be incorporated according to the learner’s voice in both process and product e.g. adapting instruction to the needs of the learners
    Scaffolding – a combination of intentionally designed and “just in time” instructional techniques to move learners progressively toward deeper understanding and, ultimately, greater independence in the learning process.
    Socially punitive consequences – examples of socially punitive consequences: missing recess for not completing an assignment, detentions for late work, etc.
    Summative Assessment – cumulative assessments used to measure learner growth after instruction
    Systematic – something that is well organized or arranged according to a set plan and or is grouped into systems
    Systemic – something that belongs to, works together with, or can affect the entire body or system as a whole
    Thinking Maps – a form of graphic organizers that facilitate the instinctual patterning of information by providing visual representations of the thinking processes we use to transform information into knowledge
    Transdisciplinary – focusing on authentic learning, new perspectives, and current issues through multiple disciplines by connecting to a unifying issue or topic of inquiry, beyond disciplinary perspectives to achieve a common goal
    Virtual Learning – flexible use of space, technology, materials and time that takes place primarily in an online environment, providing equitable access to quality learning for all